Weapons

2x Captain's Sword
coreTier 4The Captain's Sword provides high burst damage, especially as it scales with additional weapon slots, which synergizes well with the Fisherman's Bait mechanics, ensuring strong early to mid-game performance.

1x Chainsaw
techTier 4Its ability to deal percentage-based damage based on enemy health helps in crowd control, especially with the Fisherman's HP scaling allowing for high sustainability.

1x Double Barrel Shotgun
supportTier 4Effective at dealing damage to waves of enemies and can clear away the weaker foes easily, helping to maintain a steady stream of materials for our economic strategy.

1x Ice Cube
coreTier 2Pairs excellently with this build's elemental mechanics, slowing down enemies and allowing for easier pickups. It scales harmoniously with the Bait strategy, ensuring enemy crowding is mitigated.

1x Trident
coreTier 4Provides a strong, ranged option for attacking enemies while keeping a safe distance, especially effective against bosses given its significant damage against high-health targets.








