All Ranked Strategies
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Ghost Build
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weapon+8% Dodge
-1 Armor
+2 Melee Damage
50% chance to deal 1 (300% Melee Damage) damage to an enemy when dodging their attack
+10% Attack Speed
-2% Damage
+5% Damage
+5% Enemies
+2 Max HP
+3 Melee Damage
+5 Max HP
-15 Range
+5 Max HP
-1 HP Regeneration
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weapon+5 % Dodge
50% chance to heal 5 HP when dodging an attack
+2% Attack Speed for every 1% Dodge you have.
-80 Range
+5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Ranged Damage
-2 Elemental Damage
+8 Max HP
+3 HP Regeneration
-8 Luck
+15 Max HP
+8% Enemy Speed
+8 Max HP
-4% Dodge
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponGhost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponKnight Sword
Sword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacks+2 Armor
-3% Damage
+3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
+1 Armor
-2% Speed
+2 Armor
+6% Dodge
-3 Max HP
+10% Attack Speed
-2% Damage
+6 Melee Damage
-3 Ranged Damage
Sword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacks+5 Armor
+5% Crit Chance
+5 Engineering
+5% Speed
-2 HP Regeneration
-2% Life Steal
+3 Armor
+5 Max HP
-5% Speed
+6 Armor
+6 Engineering
-3 HP Regeneration
-3% Life Steal
+5% Life Steal
+20% Dodge
-2 Melee Damage
-2 Ranged Damage
-2 Elemental Damage
+2% Attack Speed for every 1% Dodge you have.
-80 Range
+15 Max HP
+8% Enemy Speed
Sword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksSword
Alternates between thrusting and sweeping attacksHunter Build
Crossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hit+33% chance to get 1 material when killing an enemy with a critical hit
+20 Range
+10% Attack Speed
-2% Life Steal
+2 Ranged Damage
+25 Range
-7% Attack Speed
+6% Damage
+2% Life Steal
-2 Engineering
+5% Attack Speed
+15 Range
-1 Armor
+10% Crit Chance
-1 Armor
Crossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hit+15 Max HP
+8% Enemy Speed
+8 Max HP
+3 HP Regeneration
-8 Luck
+10% Speed
+30 Range
-2 Elemental Damage
+1 bullet dealing (Ranged Damage) damage is fired from an enemy corpse when they die
-40 Range
Your projectiles gain +1 bounce
-35% Damage
+10% Attack Speed
+5% Crit Chance
+15 Range
-2 HP Regeneration
Crossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrossbow
Pierces up to 1/2/3/4 times on critical hitCrazy Build
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+5% Crit Chance
+5% Dodge
-15 Range
+1 Melee Damage
+3% Crit Chance
-1 Max HP
+6% Crit Chance
-3% Damage
+2 Melee Damage
-3% Attack Speed
+2 Max HP
+33% chance to get 1 material when killing an enemy with a critical hit
+10% Crit Chance
-1 Armor
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesProjectiles pierce through +1 additional target
-10% Damage
+3 Melee Damage
+3 Ranged Damage
+3 Engineering
+5% Crit Chance
-6% Dodge
Your projectiles gain +1 bounce
-35% Damage
+10 Melee Damage
+5 Ranged Damage
-2 Armor
-5% Spee
+15 Melee Damage
+2 HP Regeneration
-8% Damage
-3% Speed
+25% Damage
-3 Armor
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesOld Build
Double Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemies+2% Life Steal
-1 Elemental Damage
+6% Damage
+2% Life Steal
-2 Engineering
Attacks have a +25% chance to deal 1x3(Elemental Damage) burning damage
Hitting an enemy removes +10% of their speed Max: 30%
-3% Speed
+2 Ranged Damage
+10% Attack Speed
-6% Damage
+3 Knockback
Double Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesProjectiles pierce through +1 additional target
-10% Damage
+1 bullet dealing (Ranged Damage) damage is fired from an enemy corpse when they die
-40 Range
+25% Damage
-3 Armor
+12% Damage
-12 Range
+2 Ranged Damage
+25 Range
-7% Attack Speed
Double Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesDouble Barrel Shotgun
Pierces 2/2/2/3 enemy dealing -30%/-30%/-30%/-15% less to rest of the enemiesSpeedy Build
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+4% Speed
-6 Range
+1 Melee Damage
+3% Crit Chance
-1 Max HP
+2 Melee Damage
-3% Attack Speed
+2 Max HP
+6% Damage
-8 Range
+2 Melee Damage
+1 Ranged Damage
-1 HP Regeneration
+10% Crit Chance
-1 Armor
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+33% chance to get 1 material when killing an enemy with a critical hit
+15% Speed
+10% Dodge
-6 Max HP
-2 Armor
+10% Speed
+3% Life Steal
-8 Luck
+1% Attack Speed for every 1% Dodge you have.
-5% Damage
+10% Speed
+30 Range
-2 Elemental Damage
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesEntrepreneur Build
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+8 Harvesting
-1 Melee Damage
Harvesting increases by an additional +8% at the end of a wave (stacking)
+20% pickup range
+10 Harvesting
-5% Dodge
-1 Armor
+16 Harvesting
+40 Harvesting
-8% Damage
+10% Crit Chance
-1 Armor
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesYour projectiles gain +1 bounce
-35% Damage
+25% Damage
-3 Armor
+4 Melee Damage
+2 Ranged Damage
+10 Harvesting
-2 Elemental Damage
Enemies have a +20% chance to explode for (50% Melee Damage) damage when they die
-12 Harvesting
+10% Speed
+30 Range
-2 Elemental Damage
+33% chance to get 1 material when killing an enemy with a critical hit
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesOne Armed Build
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weapon+12% Damage
-12 Range
+3 Melee Damage
-2% Crit Chance
+6% Damage
-8 Range
+7% Damage
-2 Max HP
+6 Melee Damage
-3 Ranged Damage
+3 Max HP
+3% Damage
+1 Armor
+3% Speed
-4% Crit Chance
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weapon+30% Damage
-3% Attack Speed for every different weapon you have.
+8 HP Regeneration
Start waves with -50% HP
+6 Max HP
+2 HP Regeneration
-2 Melee Damage
-1 Ranged Damage
+8 Max HP
+3 HP Regeneration
-8 Luck
+15 Max HP
+8% Enemy Speed
Shoots +6 alien eyes around you every 5 seconds dealing (50% HP)
Ghost Axe
+1% Damage for every 20/18/16/12 kills in a wave with this weaponHunter Build
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+10% Crit Chance
-1 Armor
+20 Range
+6 Melee Damage
-3 Ranged Damage
+6% Damage
+2% Life Steal
-2 Engineering
+5% Attack Speed
+15 Range
-1 Armor
+33% chance to get 1 material when killing an enemy with a critical hit
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 times+8 Melee Damage
+8 Ranged Damage
+8 Elemental Damage
Your max HP is capped at its current value
+10 Melee Damage
+5 Elemental Damage
-20 Range
-20% pickup range
+25% Damage
-3 Armor
+15 Max HP
+8% Enemy Speed
Projectiles pierce through +1 additional target
-10% Damage
Your projectiles gain +1 bounce
-35% Damage
Shuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesShuriken
Critical hits bounces 1/2/3/4 timesLucky Build
Slingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 times+3% Damage at the end of a wave (stacking)
+20 Luck
-2 HP Regeneration
+10 Luck
-2% Damage
+10 Luck
-1 Elemental Damage
+15% chance to deal (25%) damage to a random enemy when an enemy dies
+20% chance to deal (10% Luck) damage to a random enemy when you pick up a material
Slingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 times+12 Max HP
+25 Luck
-12% Damage
Your projectiles gain +1 bounce
-35% Damage
+30 Luck
-2 Melee Damage
-1 Ranged Damage
+5 Armor
+5% Crit Chance
+5 Engineering
+5% Speed
-2 HP Regeneration
-2% Life Steal
+1 bullet dealing (Ranged Damage) damage is fired from an enemy corpse when they die
-40 Range
Projectiles pierce through +1 additional target
-10% Damage
Slingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 timesSlingshot
Bounces 1/2/3/4 times